EA

Elysium Arts

HDRP modules and worldbuilding

Modules page

Three settings, one framework.

This page presents the HDRP module lineup in a cleaner, more visual layout. Each module gets a distinct card, while the page keeps the tone dark, elegant, and easy to scan.

The modules

Each module is summarized with a short identity statement and a few practical notes about what it is meant to support.

HOU

Heart of Umbra

A fantasy world built around mystery, lore, and danger beneath a beautiful surface.

  • Best for epic fantasy campaigns.
  • Strong focus on factions and exploration.
  • Works well for story-heavy adventures.
WOM

World of Madness

A strange sci-fi leaning setting with pressure, instability, and experimental energy.

  • Good for surreal environments.
  • Supports missions and investigation.
  • Built for unusual technology and conflict.
ECR

Emaruvian Crusade Retold

A crusade-driven setting with high stakes, ideology, and apocalyptic momentum.

  • Ideal for war-heavy storytelling.
  • Focuses on duty, sacrifice, and tension.
  • Great for large-scale campaigns.

Flexible by design

HDRP can also be adapted into a completely original world, not just the three named modules.

01

Homebrew support

You can use HDRP as a base for your own custom setting, heroes, villains, factions, and campaign tone.

02

Any pace

The framework is meant to support casual, grindy, tactical, or story-first play without losing its identity.

Contact

Keep the email visible for commissions or project inquiries.